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Tower Stacker is a one-button timing game made by the CrazyArcade team. A block slides back and forth above your tower, and you drop it with a tap, a click or the Space bar. Any part of the block that hangs past the edge of the block below is sliced off and falls away, so the next block is only as wide as the part that landed. If a block misses the tower completely, the tower topples and the round ends. Your score is the height of your tower, counted in blocks. Land a block almost exactly on top of the one below and it counts as a Perfect: it snaps into place and keeps its full width. Chain Perfects together to build a streak. From the third Perfect in a row onward, every Perfect also makes the block a little wider again, up to the width you started with. One miss of the center resets the streak to zero. The slider starts slow and speeds up a little with every block you place, so the tower gets harder the higher it grows. The camera climbs with you, the block colors shift as you rise and stars come out in the sky. When the round ends the view pulls back to show your whole tower. Your best height is saved in your browser, and you can pause at any time or switch the sound off.
Space / Enter / Down Arrow: drop the block Mouse click or tap: drop the block P / Esc: pause or resume M: sound on or off
A: Land three or more Perfect drops in a row. From the third Perfect onward, each Perfect adds a little width back to the block, up to the starting width. Any drop that is not a Perfect ends the streak.
A: Yes. The sliding block starts slow and gains a bit of speed with each block you place, until it reaches a top speed.